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  Character Master Allegiances Chart, by Chris Hill

Summary: Reference chart of published character allegiances

The master allegiances chart is a reference tool detailing the various allegiances from the line of Trinity RPG books, as well as details of any ability groups where mentioned. As more books appear this list will be updated.


Aeon

Neptune
Ability Group: Bureaucracy, Command, Rapport, Subterfuge, one combat Ability (Brawl, Firearms, Martial Arts, Melee), one communications Ability (Etiquette or Linguistics).

Triton
Ability Group: Academics, Awareness, Intrusion, Linguistics, one learned Ability (Investigation Medicine, Science, Xenology), one technical Ability (Computer or Engineering).

Proteus
Ability Group: Awareness, Firearms, Investigation, Resistance, one close combat Ability (Brawl, Martial Arts or Melee), one survival Ability (Streetwise, Savvy).

Aesculapian

The Clinic Network
Ability Group: Academics, Awareness, Medicine, Meditation, Rapport, Science.

The Research Network
Ability Group: Academics, Engineering, Investigation, Medicine, Meditation, Science.

Licensing
Ability Group: Awareness, Bureaucracy, Command, Linguistics, Rapport, Resistance.

Black Company
Ability Group: Awareness, Brawl or Martial Arts, Firearms, Investigation, Resistance.

Special Projects
Ability Group: Brawl or Martial Arts, Firearms, Interrogation, Intrusion, Investigation, Stealth.

ISRA

Al Alif
Ability Group: Brawl or Martial Arts, Firearms, Intrusion, Investigation, Rapport, Stealth.

Ductrans
Ability Group: Academics, Awareness, Bureaucracy, Etiquette or Savvy, Perform, Subterfuge.

The Hajj
Ability Group: Awareness, Endurance, Engineering, Meditation, Pilot, Science.

Joycean ISRA
Ability Group: Academics, Engineering, Investigation, Meditation, Rapport, Science.

Messianic Baha’i
Ability Group: Academics, Arts, Command, Linguistics, Meditation, Rapport.

Muzzein Bang
Ability Group: Arts, Athletics, Engineering, Meditation, Perform, Savvy.

The Qadiyya
Ability Group: Academics, Interrogation, Investigation, Meditation, Stealth, Subterfuge.

Legions

Aerospace Pilot
Ability Group: Astrophysics, Engineering, Gunnery, Pilot, Resistance, and either Athletics or Command.

The Americas (The Fifth)
Ability Group: Command, Firearms, Interrogation, Intimidation, Style, Subterfuge.

Combat Engineering
Ability Group: Demolitions, Endurance, Engineering, Firearms, Might, and either Drive or VARG Pilot.

Europe (The Sixth)
Ability Group: Awareness, Firearms, Intrusion, Investigation, Rapport, Survival.

Explorers

The Home Guard (The First)
Ability Group: Bureaucracy, Etiquette, Firearms, Investigation, Savvy, Style.

Fortune’s Knights (The Second)
Ability Group: Drive or Pilot, Firearms, Stealth, Intrusion, Survival, Savvy.

Internal Investigation
Ability Group: Command, Firearms, Interrogation, Intimidation, Investigation, one close combat ability (Brawl, Martial Arts, Melee)

Legions Navy

Logistics
Ability Group: Academics, Bureaucracy, Engineering, Investigation, Military Science, one combat ability (Brawl, Firearms, Martial Arts, Melee).

Planning Staff

Phoenix Squadron (The Seventh)
Ability Group: Pilot, Firearms, Martial Arts, Resistance, Engineering, Science.

Research & Development

Support Force One (The Third)
Ability Group: Awareness, Bureaucracy, Command, Firearms, Subterfuge, on of Engineering or Science.

VARG Cavalry
Ability Group: Awareness, Engineering, Gunnery, VARG Pilot, two of Athletics, Command, Firearms, Navigation or Pilot.

Vengeance (The Fourth)
Ability Group: Athletics, Brawl, Endurance, Firearms, Intimidation, Melee.

Ministry

Office of Hermeneutics

Office of Psionic Security

Office of Semiotics

Shanghai Institute

Norca

BioSystems Inc.

Mexican Border Resistance

Pharmaceutical Manufacture & Research

Orgotek

World Enterprises Inc.
Ability Group: Bureaucracy, Command, Etiquette, Linguistics, Rapport, Subterfuge.

Orgosoft Farms
Ability Group: Engineering, Medicine, Meditation, Rapport, Style, Science.

Tekne Group
Ability Group: Academics, Engineering, Intrusion, Investigation, Meditation, Science.

Lumen Inc.
Ability Group: Arts, Bureaucracy, Engineering, Investigation, Medicine, Science.

Operations
Ability Group: Athletics, Brawl or Martial Arts, Firearms, Intrusion, Savvy, Survival.

Option-8
Ability Group: Firearms, Intrusion, Martial Arts, Resistance, Stealth, Subterfuge.

Upeo Wa Macho

Long Riders
Ability Group: Awareness, Etiquette, Intrusion, Linguistics, Stealth, Subterfuge.

The Monitors
Ability Group: Command, Firearms, Investigation, Melee, Savvy, Subterfuge

Kupita
Ability Group: Awareness, Endurance, Engineering, Pilot, Science, Survival.

Nguzo
Ability Group: Athletics, Drive or Pilot, Engineering, Linguistics, Rapport, Science.

Star Crossed

Corporate

Apoderado Designs

Aris Armaments

Banji

Bootle Tootsie Toy Company

BioSystems

Comstock Heavy Ores
Ability Group: Demolitions or Drive, Endurance, Engineering, Might, Navigation, Science.

Fangtech

GENEius, Inc.

International Consortium for Ecomining (ICE)

Iris Systems

Karroo Mining Consortium

Language Systems Inc.

L-B

LK Arms

Lyceum Software

MMI

Nkumbe Industries

Nova Starcraft

Offworld Enterprises (OE)

Stavros Weapons Designs

Technodyne

Voss Armaments

Wazukana
Ability Group: Academics, Bureaucracy, Computer, Engineering, Etiquette, Subterfuge.

Yamata Micro-Electronics

Criminal

Doc’s Merry Men
Ability Group: Firearms, Intimidation, Pilot, Savvy, one close combat Ability (Brawl or Melee), one technical Ability (Astrophysics or Engineering).

Blue Circle
Ability Group: Drive, Intrusion, Melee, Savvy, Stealth, Style.

Vor V. Zakone
Ability Group: Brawl, Bureaucracy, Etiquette, Firearms, Savvy, Style.

Espionage

British Integrated Intelligence Service (Field Division)
Ability Group: Athletics, Intrusion, Linguistics, Subterfuge, one combat ability (Firearms, Martial Arts) one social Ability (Command, Etiquette, Interrogation, Savvy).

Governments

UAN Ambassadorial Corps
Ability Group: Bureaucracy, Etiquette, Intimidation, Linguistics, Subterfuge, Rapport.

UN Xenorelations Division
Ability Group: Etiquette, Interrogation, Linguistics, Survival, Xenorelations, one science Ability (Medicine, Science, Xenology).

Media

Asian Media Syndicate

Eclipse Media

Federated Broadcasting Network

Global News

Genman Enterprises

Kostbaar

Lightbringer Entertainment

Morris Media Incorporated

Newsday
Ability Group: Interrogation, Investigation, Perform, Style, one technical Ability (Computer Engineering) one social Ability (Etiquette, Savvy).

New Sudamerican Media

OBC

Olympus Tribune

Rafat Incorporated

Stahu Entertainment

Unlimited Studios

Military

Chinese Orbital Marines
Ability Group: Athletics, Firearms, Martial Arts, one piloting Ability (Pilot, VARG), one combat Ability (Demolitions, Gunnery, Heavy Weapons) and one of Command, Engineering, Intrusion, Military Science.

Texas Rangers
Ability Group: Awareness, Drive, Navigation, or Savvy, Stealth, Survival, one weapons Ability (Firearms, Gunnery).

Social

The Divisians
Ability Group: Academics or Noetics, Etiquette, Intimidation, Savvy, Subterfuge, one combat Ability (Brawl, Firearms, Martial Arts, Melee).
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